Translated Labs

YOU SAID:

[WIN] display: gl_PointSize 0, using quad rendering

INTO JAPANESE

[WIN] 表示: gl_PointSize 0、クアッド レンダリングを使用

BACK INTO ENGLISH

[WIN] Display: gl_PointSize 0, using quad rendering

INTO JAPANESE

[WIN] 表示: gl_PointSize 0、クアッド レンダリングを使用

BACK INTO ENGLISH

[WIN] Display: gl_PointSize 0, use quad rendering

INTO JAPANESE

[WIN] ディスプレイ: gl_PointSize 0、クアッド レンダリングを使用

BACK INTO ENGLISH

[WIN] Display: gl_PointSize 0, use quad rendering

Equilibrium found!

Well done, yes, well done!

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