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local ScreenGui = Instance.new("ScreenGui") local main = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local Frame = Instance.new("Frame") local INFJUMP = Instance.new("TextButton") local TextLabel_2 = Instance.new("TextLabel") --Properties: ScreenGui.Parent = game.CoreGui main.Name = "main" main.Parent = ScreenGui main.Active = true main.BackgroundColor3 = Color3.fromRGB(255, 255, 255) main.BorderSizePixel = 0 main.Position = UDim2.new(0.119258665, 0, 0, 0) main.Size = UDim2.new(0, 146, 0, 28) main.Active = true main.Draggable = false TextLabel.Parent = main TextLabel.BackgroundColor3 = Color3.fromRGB(38, 38, 38) TextLabel.BorderSizePixel = 0 TextLabel.Size = UDim2.new(0, 146, 0, 28) TextLabel.Font = Enum.Font.SciFi TextLabel.Text = "Misc" TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel.TextSize = 17.000 TextLabel.TextWrapped = true Frame.Parent = main Frame.BackgroundColor3 = Color3.fromRGB(86, 86, 86) Frame.BorderSizePixel = 0 Frame.Position = UDim2.new(0, 0, 1, 0) Frame.Size = UDim2.new(0, 146, 0, 61) INFJUMP.Name = "INFJUMP" INFJUMP.Parent = main INFJUMP.BackgroundColor3 = Color3.fromRGB(255, 255, 255) INFJUMP.BorderSizePixel = 0 INFJUMP.Position = UDim2.new(0.794520497, 0, 1.6785717, 0) INFJUMP.Size = UDim2.new(0, 21, 0, 21) INFJUMP.Font = Enum.Font.SourceSans INFJUMP.Text = "" INFJUMP.TextColor3 = Color3.fromRGB(0, 0, 0) INFJUMP.TextSize = 14.000 INFJUMP.MouseButton1Down:connect(function() local Player = game:GetService'Players'.LocalPlayer; local UIS = game:GetService'UserInputService'; _G.JumpHeight = 50; function Action(Object, Function) if Object ~= nil then Function(Object); end end UIS.InputBegan:connect(function(UserInput) if UserInput.UserInputType == Enum.UserInputType.Keyboard and UserInput.KeyCode == Enum.KeyCode.Space then Action(Player.Character.Humanoid, function(self) if self:GetState() == Enum.HumanoidStateType.Jumping or self:GetState() == Enum.HumanoidStateType.Freefall then Action(self.Parent.HumanoidRootPart, function(self) self.Velocity = Vector3.new(0, _G.JumpHeight, 0); end) end end) end end) end) TextLabel_2.Parent = main TextLabel_2.BackgroundColor3 = Color3.fromRGB(38, 38, 38) TextLabel_2.BorderSizePixel = 0 TextLabel_2.Position = UDim2.new(0.0547945201, 0, 1.57142854, 0) TextLabel_2.Size = UDim2.new(0, 94, 0, 28) TextLabel_2.Font = Enum.Font.SciFi TextLabel_2.Text = "Inf jump" TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel_2.TextSize = 17.000 TextLabel_2.TextWrapped = true -- Scripts: local function TKDWQ_fake_script() -- INFJUMP.LocalScript local script = Instance.new('LocalScript', INFJUMP) function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end counter = 0 while wait(0.1)do script.Parent.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1) counter = counter + 0.01 end end coroutine.wrap(TKDWQ_fake_script)()

INTO JAPANESE

ローカルScreenGui = Instance.new( "ScreenGui") ローカルメイン= Instance.new( "Frame") ローカルTextLabel = Instance.new( "TextLabel") ローカルフレーム= Instance.new( "Frame") ローカルINFJUMP = Instance.new( "TextButton") ローカルTextLabel_2 = Instance.new( "TextLabel") - プロパティ: ScreenGui.Parent = game.CoreGui main.Name = "main" main.Parent = ScreenGui main.Activ

BACK INTO ENGLISH

Local ScreenGui = Instance.new ("ScreenGui") Local main = Instance.new ("Frame") Local TextLabel = Instance.new ("TextLabel") Local frame = Instance.new ("Frame") Local INFJUMP = Instance.new ("TextButton") Local TextLabel_2 = Instance.new ("TextLabel") --Properties: S

INTO JAPANESE

ローカルScreenGui = Instance.new( "ScreenGui") ローカルメイン= Instance.new( "フレーム") ローカルTextLabel = Instance.new( "TextLabel") ローカルフレーム= Instance.new( "Frame") ローカルINFJUMP = Instance.new( "TextButton") ローカルTextLabel_2 = Instance.new( "TextLabel") - プロパティ: S

BACK INTO ENGLISH

Local ScreenGui = Instance.new ("ScreenGui") Local main = Instance.new ("frame") Local TextLabel = Instance.new ("TextLabel") Local frame = Instance.new ("Frame") Local INFJUMP = Instance.new ("TextButton") Local TextLabel_2 = Instance.new ("TextLabel") --Properties

INTO JAPANESE

ローカルScreenGui = Instance.new( "ScreenGui") ローカルメイン= Instance.new( "frame") ローカルTextLabel = Instance.new( "TextLabel") ローカルフレーム= Instance.new( "Frame") ローカルINFJUMP = Instance.new( "TextButton") ローカルTextLabel_2 = Instance.new( "TextLabel") - プロパティ

BACK INTO ENGLISH

Local ScreenGui = Instance.new ("ScreenGui") Local main = Instance.new ("frame") Local TextLabel = Instance.new ("TextLabel") Local frame = Instance.new ("Frame") Local INFJUMP = Instance.new ("TextButton") Local TextLabel_2 = Instance.new ("TextLabel") --Properties

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